Made in 8 days as part of the WPI Touch Tomorrow Game Jam.

Our friend Otto has found himself in a sticky situation. You see, the three golden jalapenos, sources of massive amounts of energy, have been stolen by three mysterious figures. But be warned, they're tough. Really tough. It's going to take all of your might and willpower to get through this dungeon (Or maybe take a gander at that star near the entrance). I might have some info that may help you:

WASD/Left stick - Move around and dodge enemy attacks

Shift/Right Trigger - Dash to evade enemy attacks. Be careful though, you can still get hurt.

E/X - Parry. This is your main offense. Return enemy attacks back to them. Almost all attacks can be parried but if you're not sure, look for a white outline. You can also parry near chests to open them. (You can also use it to turn on invincibility in the hub. Note: it's a bit janky, you have to touch the star while parrying, it doesn't respond to a parry while you are already touching it.)

Click/A - Attack using your bacon dagger. It's not as strong as your parry but it can get you out of a pinch.

Arrow keys/Right Stick - Move the camera to get a better view of your surrounding 

Find items and keys along the way to help you on your quest to find the Golden Jalapenos but be warned, they hold immeasurable energy. You might have to make a quick return to the surface after finding them all. 


Credits:

Nicholas Soares: Director and Programmer

Colin White: Music and Sound Design

Aidan McCrillis: Gameplay consultant and art

Jackson Swallow: Creative Director

Zaven Zeitountzian: Assistant Creative Director

Caden Dillon: Loremaster and Artist



Sorry for any bugs :) (The game-breaking ones are, I hope, fixed in the bug fix build)

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Jam Build 73 MB
Bug Fixes Build 73 MB

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